Pet System

A Hero’s Best Friend

If you need a little help defending Taborea against the endless tide of dangers, just get yourself a pet!


What good is a pet?

  • Increases your character’s attributes
  • Helps you in battle
  • Collects resources for you



This page explains the Cavy pet system. To find out more about Zodiac pets and their buffs, look under 'Zodiac Pets'.

Pet Hunters

The Sorrun family or Hazznor will help you with all of your pet needs. Here’s where you can find them:

  • Howling Mountains: Logar
  • Silverspring: Varanas, Lower City East
  • Aslan Valley: Silverfall
  • Dust Devil Canyon: Obsidian Stronghold, Trade Square
  • Valley of Preparation: Elven Island
  • Coast of Opportunity: Heffner Camp

Miller’s Ranch

The Sorruns or Hazznor can bring you to Miller’s Ranch. This tutorial zone is helpful if you want to:

  • hunt for your first pet
  • look for pet food
  • increase your pet’s points

 

Pet Hunting on Miller’s Ranch

Go to Pykesile. He will give you a Huntsman’s Trap and bait, then charge you with the task of luring and killing a monster. In doing so, you will release a Magic Cavy.
Catch it with the Huntsman’s Trap and grab its Pet Egg. Add the egg to a breeding slot in the pet menu and you’ve got your pet.

Pykesile will then reward you with an additional breeding slot.

Pet Food and Points

You can also get food for your pet on Miller’s Ranch. To do so, help out the Miller sisters. With a bit of luck, you’ll get Golden Eggs from Jenna’s quest.

These can be used in two ways:

  • Feed them to your pet, which will then receive 100 Experience and 50 Training Points.
  • Give the eggs to Pykesile:
    • For one egg, you get another chance to practice the pet hunt, gaining another Pet Egg.
    • For two eggs, you get a potion which transforms 500 of your pet’s Training Points into 100 TP.
    • For three eggs, you get a potion which transforms 1,000 of your pet’s Training Points into one Aptitude Point.

Pet Hunting in Taborea at Large

All you need to hunt for pets in Taborea is a Magic Cavy and a Huntsman’s Trap. Huntsman’s Traps can be obtained from the Sorruns or Pykesile.

You’ll find an enemy with a Magic Cavy:

  • rarely, if the enemy is more than 10 levels beneath you.
  • sometimes, if the enemy is exactly 10 levels beneath you. You have a 10% chance in this case.
  • often, if the enemy is 9 or fewer levels beneath you. You have a 15% chance in this case.
  • You have a 5% chance of catching a Golden Magic Cavy.

 

 

Types and Colours

Golden Magic Cavies often carry more valuable eggs than normal Magic Cavies. Yet it is still a matter of chance which egg you’ll get and what pet will be inside. Pay attention to the type, colour and element of the egg:

  • Type: determines the number of attributes your pet will have.
  • Colour: determines the growth of the pet attributes with each level increase.
  • Element: determines which attributes your pet will have.

: Later, your pet attributes will also be affected by Loyalty, Nourishment and Aptitude. These increase by up to 45% per level.

Type

Pets from Rune Pet Eggs have all attributes.

Colour  
Attr. growth
Blue          1
Purple          2
Gold          3

 

Pets from Elemental Pet Eggs have one main and two secondary attributes.

Colour      Main attr. growth
1st secondary attr. growth2nd secondary attr. growth
White         2         1         1
Green         3         2         1
Blue         4         3         2
Purple         5         4         3
Gold         6         5         4



Element

Determines the attributes of the Pet.

X
= main attribute

x = secondary attribute



Strengh Stamina
Dexterity
Intelligence
Wisdom
Earth     X        x        x

Water
        x
          x       X
Fire
        x
          X       x
Wind
        x        X
       x
Light     x        X

       x
Darkness       x        x        X


Note which element helps your classes.

  • Earth: Rogue, Scout, Knight, Warden
  • Water: healers and casters who rely on mana
  • Fire: healers and casters with a fighter secondary class
  • Wind: fighter classes with a spellcasting secondary class
  • Light: Knights and fighter classes with a spellcasting secondary class
  • Darkness: Rogue, Scout, Warrior, Knight

The Pet Interface

Have you already got a pet? Then just open the pet menu to get started.

From here, you have the following options:

  • Summon
  • Return
  • Feed
  • Release
  • view attributes
  • improve skills
  • production
  • merge with other pets

 

 

You can also see:

  • the pet’s element
  • its status
  • your breeding slots

 

 

The Information Tab

Under the Information tab, you can check out your pet’s attributes. These are partially transferred to you when your pet is summoned.

The Assist values determine what attribute bonuses you get from your pet. They are dependent on Loyalty, Nourishment and Aptitude.

 



determines level-up

raised by potions, food and merging
 

can be used to improve passive skills

raised by levelling up and converted Training Points

 
affects Growth and Assist values
raised by food and talking to your pet. sinks if you don’t talk to it, if it’s hungry, if it dies or if you die while it’s summoned.
affects Assist values
raised by food sinks if your pet is hungry, if it dies or if you die while it’s summoned

can be turned into TP or Aptitude using potions

raised by food and merging

affects Assist values

raised by special potions and merging

The Skills Tab

You want a pet that will walk through fire for you – and survive?

  • Then improve your pet’s passive skills with TP.
  • The pet’s active skills determine its fighting style.

Passive Skills

All pets have the same passive skills, for example: Improved Defense, Improved Health, Improved Healing and Tenacity.

Active Skills

The fighting style of your pet depends on its appearance: A parrot fights in a different way from a wolf or a frog.

You can’t affect the active skills, but you can see them along the right side of the Skills tab.

The Production Tab

Your pet can even help you when it’s not summoned – if it has the proper tools. These can be obtained from the Sorruns or Pykesile.

Depending on which tools you give your pet, it can help you with Herbalism, Woodcutting or Mining.

The pet’s level in each of these categories determines which resources it collects and how much.



Here’s an example of how a herb-collecting pet could process Mountain Demon Grass, for example:


1.     



   Insert spade
2.


   Select Mountain Demon Grass Thicket
3.


   Start production
4.


   Stop production
5.


   Harvest



 You can see what your pet is looking for under “Possible Products”, and you can see how much it has found under “Production Result”.

See the interface for more info.

Merge one pet with another one. This can be done up to 3 times a day and improves the pet’s:

  • level
  • attributes
  • Aptitude
  • Training Points
     

You’ll need two pets of the same element: an agent and a reagent.

  • You improve the agent. This pet takes on about half of each of the point differences between itself and the reagent.
  • You lose the reagent in the merge. It cannot have a higher level than the agent.

If you have a Rune Pet Egg, you can merge it with a pet of any element.
If you have a Rune Spirit, you can only use it as an agent when merging with another Rune Spirit.

How to Merge

Choose agent

Choose reagent

You will then see a preview of the attributes that the agent pet would take on.

If you like what you see, then merge away!

 In pair merging, you can merge up to 6 reagents with an agent per day.

 If your backpack is full of eggs that you don’t want to merge, just sell them at the Auction House.